This event is made to improve your overall dps. The goal is to improve your rotation and getting comfortable with it. Getting 850k+ in 5 mins is good dps, managing 900k+ is great! Could even bang 1m with 4 tick auto attacking, which I could guide you with as well.
Examine must be on public.
No vulnerability - balances range and mage.
No onslaught - forces all damage onto rotation and off of just pressing a key.
No zealots necklace - too powerful and too niche.
No ancient magics - freeze combos with ice spells are too niche.
No auras - fairest option, we don't want everyone having to waste berserker auras to trial.
No familiar - they don't count toward gem anyway.
No enchanted bolts - gives range a huge advantage, added after the gem challenge was finalized, RNG dependant.
Chain/richochet must be used sparingly - by this I mean they must be used as they normally would be. As a last ability in your rotation.
Must attack one of the side dummies or spawn your own if you're using chain/richochet.
No Terrasaur Maul
♦ The following are ALLOWED:
100% adrenaline start
♦ Tips and Tricks!
Any time you use a non-damaging ability you can sneak in an auto attack by clicking the spell! This includes when you sunshine and is a easy way to increase your damage! Always use your buffing abilities before high damage abilities (thresholds etc), these include Concentrated Blast (+5% crit chance per hit on next ability), Sonic Wave (+6% accuracy on next ability), Needle Strike (+7% flat damage on next ability), Dazing Shot (-10% accuracy for target on next attack). Using these buffing abilities, general rotations should be in 3s, Buffing ability>High direct damage ability>Low direct damage ability/bleed. These plus other tips are included in Junesong's videos below.